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Path of Exile 2: The Otherworld Chapter 2 Plot Walkthrough

Path of Exile 2: The Otherworld Chapter 2 Plot Walkthrough

2025-05-07
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Path of Exile 2 is a deep role-playing game that allows players to immerse themselves in a dark fantasy world. It requires wisdom and strategy to find a way out in a complex dungeon. In the last issue, we finished the first chapter of the plot. Now let's enter the second chapter of the plot The King of Faridon. The following is a guide to each quest point, teaching you how to complete the quest and pass the plot more quickly. Let's learn!

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Vastiri Suburbs

Click on the man in black to talk to Vastiri Suburbs. The main damage of the boss at the end of the level is lightning damage. During the plot, you need to pay attention to the acquisition of lightning resistance. We need to defeat the ripper to get on the car of the Adura team. Find the ripper. After killing the boss, return to the city to interact and obtain the level 5 skill gem. Observe which side the [record point] at the exit is on, walk along the wall on the other side, find the location of the ripper, and return to the city directly after defeating it. When we first go to [Halani Pass], Sikma Asara NPC will wait for us to interact in the distance, but in fact, as long as the mark appears on her head, just turn around and leave, you can ignore her.


Fariden Forge

Fariden Quarry is a transitional map. You can quickly find the entrance to Fariden Forge. Faridon Forge is a fixed distribution map. It has a large diamond area, and the boss is at the top of the diamond. We will randomly enter the bottom of the diamond, which is also the second record point we meet. At this time, just go straight up. (When fighting the boss, pay attention. The boss will change the stage after breathing fire. The fire damage burst is very high, and the melee profession is more difficult to fight). The boss will drop a level 6 skill gem. After defeating the boss, remember to interact with the NPC Ruisu in the upper left corner before returning to the city. Go all the way to the Explosive Workshop, defeat the engineer, release the NPC next to him and talk to the city, and then move the caravan to the Traitor's Road.


Traitor's Road

To enter Traitor's Road, we need to find the ancient seal. If you see the stone tablet of the Imprisonment Order on the way, the ancient seal is nearby. Go in and defeat the boss to get the Giant Spirit Coin and open the trial level. We can not challenge the trial now, and do the trial after completing the main storyline. We continue to find and enter Harani Pass. There is a front-line commander's tent on the road to Harani Pass. The elite monsters on the side can be ignored and directly find the boss of this map. The boss will run away halfway through the fight. After going down the stairs, run to the right to trigger the record point. Be careful not to return to the city too quickly. Wait until the NPC finishes talking before returning to the city. After returning to the city for a conversation, you will get a level 7 skill gem. Then talk to Silkma Asara again. At this time, the task requires us to go to three places. It is worth noting that Titan Valley should be left to the end, because the other two maps will drop the task props to be used in Titan Valley.


Mastodon Badlands

We go directly to Mastodon Badlands. This map is also a transitional map. There is an event called the Altar Bone Temple. You can get a level 1 auxiliary gem. After entering the map, check the location of the record point first, and then explore the map by sticking to the wall opposite the record point. You can find the end point bone pit. Then enter the bone pit. We have to kill monsters all the way in the bone pit until the prop Sun Tribe Relic drops, and then go to fight the boss. If the bone pit does not drop, go back to the previous map to kill monsters until it drops. After defeating the boss, return to the city to talk and get a level 1 auxiliary gem.


Castle City

The convoy goes to Castle City. The direction of the map will randomly face the lower left or lower right, but no matter which direction, just go straight to the opposite side of the starting point. There is a chance to encounter the boss Kabala on the way. After defeating him, he will give you 2 talent points. Continue to walk to the end, and then walk in the diagonal direction of the starting point to find the end point of the Castle City. If you don’t encounter Kabala on the way, use the record point at the end point, return to the entrance, and walk along the walls on both sides to find it. The Castle City is also divided into two areas A and B. After entering the map, the map will face randomly. When we enter area A, choose one side of the wall and walk diagonally to the entrance. There is a 50% chance of encountering a corner bridge. If you don’t encounter it, there will definitely be one on the other side. Just like the previous picture, you must kill the monsters, and then advance after the holy relics are dropped. Then find and enter the Lost City. There are 2 events in the Lost City. If you encounter them, you can fight them. If you don’t encounter them, find the next picture, and then come to the entrance of the Buried Temple. The first is the Gold Digging Tomb, which will definitely drop a level 7 spirit gem. If you need it, you can find it here. The second is the Gallery. Defeat the beetle elite monster and it will definitely drop jewelry. Then come to the Buried Temple. There are also two events that can be fought or not. One is the suspicious sarcophagus, and the other is the elemental dedication. There are three elemental jars. Choose one and it will drop the corresponding resistance ring.


Harani Temple

We found and entered the Harani Temple, went in and defeated the boss, and then entered the room next to it, opened the portal, ignited the goddess of water, and then came out to pick up equipment, then went back to pick up props, and then returned to the city to talk, and got a level 1 auxiliary gem.


Titan Valley

Then the convoy went to the Titan Valley. This map has burrowing sandworms, which are not easy to kill in seconds, so it is not recommended to push the map. You need to find three seal points to interact with. We randomly choose a wall and walk along it for a whole circle. We will definitely encounter two seal points and an interactive platform. Although the third seal point can be encountered by walking along the wall, it sometimes appears in the middle of the map. You will encounter a teleportation point on the road between two mountains. There is an altar next to the teleportation point. The relics dropped in the previous two pictures can be dragged and placed in the corresponding positions here to increase 2 buffs, one of which is to increase the amulet charge acquisition by 30%, and the other is to increase the mana recovery from potions by 15%.


Titan Grotto

Then we find and enter the Titan Grotto that can only be entered after activating 3 points. The Titan Grotto finds the boss all the way. The boss room is usually on the left and can be reached quickly. There is a little trick when fighting the boss. At the beginning, stand at the 12 o'clock position and wait for the boss to start moving and spitting red balls. Move to the 2:30 position and stand and fight. Almost no damage throughout the whole process. After defeating it, get the task props and return to the city to obtain a level 1 auxiliary gem. Get a synthesis item.


Daisha

The convoy moves to Hanila Pass, go to the front of the car and use the task item to blow the horn, the convoy goes to Daisha, after entering Daisha, open the map next to the edge, you will encounter the dead subordinates, get the suicide note and go back to talk to Shablin, if there is no highlight prompt, actively click the first option to get 2 talent points, in this map you will encounter vigilant twin bosses, which are stronger than elite monsters, you can lure one first, then beat the other, then we find and enter the road of mourning, this is a transition map.


Daisha Spire

Find and enter Daisha Spire, pass by the sister's temple, be sure to click, directly get 10% lightning resistance, then beat the boss back to the city.


Fearless and Fearless Vanguard

The convoy goes to Fearless. Fearless is a transitional map. Find and enter Fearless Vanguard. The routes of Fearless and Fearless Vanguard are fixed. Just go to the end. It is worth noting that when entering the Fearless map, your level must reach level 24, because two groups of magic monsters will be fixed at the end of Fearless. You can keep respawning by using the record point. You will get a lot of experience. You can directly spawn to level 28. At level 28, high-level base equipment will be dropped, and the equipment affixes have reached the T4 level, so we try to spawn a good weapon here. Fearless Vanguard is the boss at the end of the second level. The boss's main damage is lightning damage. You can stack lightning resistance as high as possible before challenging it. After killing it return to the convoy.


Get off the car and talk to the man in black. Click him and wait for him to open his wings and click to talk again. Then return to the convoy to talk to Asara and click to go to the wind and sand swamp to start the third chapter of the plot. The second chapter ends here!